「世大智科/天才家居」-我們創業囉
Contact Professor: Yeh-Liang Hsu (徐業良)

八十六學年度元智大學機械工程研究所王崇飛碩士論文

Master thesis by C. F. Wang, Mechanical Engineering Department, Yuan Ze University, 1998

86碩士論文:虛擬實境漫步平台與通訊界面之研究

  虛擬實境為一項結合資訊工程、機電系統、與人因工程之新興工程技術,目前虛擬實境技術在實際應用上,以模擬訓練為主要發展空間,其中在人機界面方面,絕大部份的系統延續使用傳統的電腦周邊裝置﹐如軌跡球、搖桿、鍵盤央A透過這些裝置所輸入的訊息,與實際人體的肢體、生理等人體訊號號有著極大的差異,因此這些裝置只適合用於具有單調性的模擬訓練系統,對漫遊式虛擬實境模擬訓練系統而言,則需要更能夠完整反應人體生物訊息的人機界面。
  本論文主要是以漫遊式虛擬實境為研究重點,並以固定式起重機虛擬實境模擬訓練系統為設計實例;論文的第一個研究重點,在完成漫遊式虛擬實境系統中最關鍵的漫步平台硬體設計與製作,讓使用者能夠在漫步平台有限的空間中完成二維步行運動。本論文第二個研究重點方面,則是將虛擬實境系統最常用的穿戴式感測器,改以內建方式安置於漫步平台內部,以減輕使用者生理方面的負擔,同時增進二維步進運動的實際成效,並利用序列式矩陣掃描電路擷取雙腳步行資料,配合虛擬情境完成漫遊其中的功能,建構出人機之間完整的互動關係。

Research and Develpoment of Locomotion Device and Communication Interface in Virtual Environment

  Virtual reality is an immerging technology, which combines computer science, mechatronics, and ergonomics. One of the major applications of virtual reality is operator training simulation. In general, simple mechanical devices such as mouse, joystick, and keyboard that are commonly used in human-computer interface. However, these devices are not suitable for walkthrough simulation, which requires an interface that can fully reflect various biological inputs from a human body.
  This thesis focuses on walkthrough simulation and an overhead crane operator training simulator is used as an application. In the first part of this thesis, a novel interface device for locomotion in virtual environment is presented. The user*s feet can slide on the surface of this device by using the waist holder, which enables the user walkthrough in virtual environment.
  The position sensors are built-in the locomotion device so that the user does not have to wear any special equipment. In the second part of this thesis, a serial array-scanning device for the communication between host computer and locomotion device is presented.